![]() ![]() ![]() XCOM snipers are exactly like wizards in most tabletop RPGs: they're useless and vulnerable at low levels, but once you get them going they're incredibly powerful. It's fucking ridiculous, and makes the game much more difficult than it should be. I'm currently playing a game where I have two heavies, one support and ten snipers. I do also have to mention one particular gripe: the random soldier specializations. Would it really have been too much to ask for those to be improved? Preferably improved a lot? I really like the new options for "modifying" your soldiers, and the Exalt missions are an interesting change of pace what I'm disappointed in is that the main story still centers on the hugely boring alien base and the frankly appallingly tedious final mission. We got ourselves XCOM: Enemy Within, and we've been enjoying it. ![]()
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